LifeisXbox’s Ladders by POWGI Review | The latest edition to the POWGI series of games is that of Ladders by POWGI uses a word game concept that was originally created by Lewis Caroll in the eighteenth century. The idea of this title is very simple to convey. You are given two words, one at the bottom and one at the top. In between these words will be empty spaces that are used to get you from one to the other by switching out one letter at a time. You can’t just simply use any random letter as the word has to be valid and if you should manage to get to the required word in fewer turns than provided then that will be accepted too. Developed and published by Lightwood Games, this title will certainly get your brain in gear.
This is a short review, our usual the good, mixed and the bad was difficult because of the nature of this game. We played Ladders by POWGI for one hour (on-going) on Xbox One S. This game is also available on Xbox Series S/X, Playstation 4/5, and Nintendo Switch.
Ladders by POWGI consists of 150 levels for you to complete in any order you wish as all are unlocked from the very start of the game, making all levels accessible at any point. I think this is a great feature to have as it allows you to skip levels you perhaps are getting stuck on and provides the opportunity for you to return back to them at a later point. However, it is worth mentioning that the difficulty does increase over the course of the levels, increasing the length of the word and that in itself means more letters to switch and contend with.
I almost always felt relaxed whilst playing because the background music is upbeat but strangely relaxing to listen to and this definitely helped soothe me in the few instances where I would find myself getting frustrated at figuring out the solutions. There was a small chirpy tune that would play each time you completed a level that I found pleasant. Alongside this, you would be greeted with a small paragraph that contained different statements each time, varying in a questionable sense of humour to make you smile – I’ve got to say that some were much more cringey than others if I’m honest. The visuals were tidy but nothing special with a very basic colour palette being used throughout, and this consisted of mainly monochrome with splashes of blue to add a minimal colourful touch.
Ladders by POWGI follows the same trend set from previous games in the series, giving you content that should last you a few hours yet once all levels are complete, the only reasons to go back would be to earn any achievements you may have missed along the way. It also doesn’t require you to finish every level for completion.
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Hello, I’m Victoria. I’m from the UK and have been playing video games for as long as I can remember; back on DreamCast. I’ve pretty much fallen for Xbox since I was around eight years old and remember BioShock being my first game on the Xbox360. Although I find it thoroughly enjoyable to not only experience gameplay, I also find comfort in getting lost and engrossed in the online worlds that sometimes differ greatly from what we know. Another side of my Xbox passion would be achievement hunting and gamerscore. I thrive when I hear the little sound of one popping up on the screen and I’m always finding ways to work on my backlog when possible. Horror is my favourite genre so if you have any recommendations, don’t be afraid to send them my way!