Review | Rift Raccoon

Review | Rift Raccoon

LifeisXbox’s Rift Raccoon review | We all know who Rocket Raccoon is from the Marvel series. He’s the witty and comical experimented on critter who now is one of the Guardians of the Galaxy. Thanks to these experiments, he’s able to walk, talk and shoot his way out of any situation. But have you ever wondered, are there others? Well, if you’re in a parallel universe and have nothing to do with Marvel, there are! Step in Rift Raccoon! The brainchild of Marcos Game Dev. In this game, you play as an experimented on Raccoon that now has special powers… And these powers are in the name of the game! Want to find out more? Then… Hear ye hear ye! Read all about it… In this review of Rift Raccoon!

This is a short review, our usual the good, mixed and the bad was difficult because of the nature of this game. We played Rift Raccoon for 2 hours on the Xbox Series X

Rift Raccoon is a 2D platformer where twitch-action and cat-like reflexes are mandatory. In the first few levels, you’ll come to learn how to use your powers for the sake of… Well, being a power, I guess? There’s no real reason as to why you have these powers other than you just having them..!
You’ll have to overcome multiple obstacles before you reach the end of the level. And while you are traversing these (relative) short levels, be sure to collect whatever you find along the way. While there is no counter for any of these? You’ll unlock skin colors, these do nothing more other than being purely aesthetically pleasing.
Visually, Rift Raccoon doesn’t underdeliver. But it doesn’t set itself apart either from the other 8bit games out there. It plays very fluidly and doesn’t suffer from choppy animations.
While I’m glad that it doesn’t suffer from this, I wish the same could be said for Rift Raccoon‘s controls. If you’re going to advertise your game as a fast-paced 2D platformer, then at least make sure that everything in your control scheme is ready for this task as well!

While walking and regular jumping, these feel rigid and stiff. But if you’re going to be doing some maneuvers in the air? You’ll suddenly feel as if you’re on the moon. Yeah… Very nicely done there Marcos Game Dev. Especially when you’ve got to have near pixel-perfect accuracy to land on some of Rift Raccoon‘s tiny jump platforms which float in the air..! Of course, this is another way to artificially lengthen your otherwise short game. But this isn’t what I would call an original way to make your game worth the purchase!

In the audio department, there are some forgiving factors. The in-game music is engaging and the sound effects did get a chuckle out of me. For instance, when you jump on a wall to climb it? It makes a plopping followed by a farty sound (yeah, I’m that way… Fart noises make me giggle, okay!). So… yeah. As I said, this does not fully excuse itself.

45%


Marcos Game Dev. tried to deliver a fun and endearing platformer, but with Rift Raccoon? I don’t know. It felt like they had every asset ready to be great, but ended up stumbling right at the finish and went from first place to last.
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