Review | Worms Rumble

Review | Worms Rumble

You’re most likely familiar with some of the following titles: Worms, My Time At Portia, Overcooked, Yoku’s Island Express. Well, the publisher behind all of these games is a studio called Team17. And the latest addition to their library is called Worms Rumble. This is a game that has been on my ‘to review list’ for a while now. It’s a new name in the popular Worms franchise and offers real-time, arena-based combat with up to 32 players! Since the release, some new features have been added so it seemed like the perfect time to review this game. Personally, I have a thing for battle royal games. When I started playing it, I immediately regretted not getting on it sooner. Spoiler alert: this is simply an amazing game and has earned a place in my top three favorite battle royals!

We played Worms Rumble for 8 hours on PC.

What we liked!

  • Gameplay: Get ready for some fast-paced shooting and battling. The gameplay is so much fun, I was hooked immediately. You can play a match with up to 32 worms, and the game supports cross-platform combat so both PC and PlayStation users can go wild in this game. Right now, there’s a limited amount of maps (I think like 5), but I honestly didn’t mind. It’s the gameplay itself that makes Worms Rumble incredibly fun. There are various weapons to use (and pick up if you kill someone), respawning only takes a few seconds, and the combat is fun and high-speed. I loved it! After finishing a match, there’s an elaborate overview of the game and your personal stats. You can always check your own stats on the homepage by the way, and those are quite detailed as well. The waiting time for joining a game isn’t too long; worst-case scenario I had to wait for like 2 minutes.
  • Customization: The game offers so much customization, it’s amazing! There is a little something for everyone, honestly. You can customize both your worm and your weapons. My personal favorite part was the worm. You can choose its skin, eyes, mouth, and emote (how it stands), outfit, head- and face wear. You can also change your worm’s banner (background, title, and shown stats) and even it’s voice. Want a French worm? Go for it! There are standard customizations available, and some unlock after completing a certain level. When unlocked, you can purchase them with coins you earn during matches. Every item is tagged with rare, common, etc.
  • Game modes: There are a few game modes available. You’ll probably start off by going into Training mode. Here you learn how to play (which is really easy). After finishing learning the basics, you can also go to Target Practice, where you take out twenty targets as fast as possible. There’s also Armoury, where you can test all the weapons. It’s a real extensive training mode. The next one is your typical Deathmatch where you compete against a number of other worms for 6 minutes. The worm with the most kills takes the first place. Depending on your kills, deaths, and damage dealt, you’ll receive XP to level up and coins to buy new customizations. The Last Squad Standing mode and the Last Worm Standing are similar. As you can probably guess, you or your team. have to outlive all the other worms. This means working on your own, or in a team of three, and beating all the others on the map. Just like in the Deathmatch mode, there can be up to 32 players here. The game recommends Level 5 and Level 10 for these, by the way, so maybe train a little in Deathmatch before you dive into those two modes. The last mode is called The Lab. This keeps the game refreshing and new. It offers new ways to play every week and is only available for a certain amount of time. These will also be announced on Steam so be sure to keep an eye on that! A specific map with rules that you need to follow. For example, I played the Melee Only Deathmatch. Here your only weapon is a baseball bat and you play on the Missile Mall map. When competing in these weekly challenges, you’ll also be able to gain special rewards, like a dinosaur or unicorn outfit.
  • Sound design: There are three aspects that I enjoyed when it comes to sound design. First, there’s the background soundtrack that is just perfect. Second, there are the sounds that guns and other weapons make. It’s all exactly as it should be, and keeps the gameplay intense. Third, and my personal favorite, there are the voices of the worms. They’re high and squeaky and I loved them. For example, when my worm killed an opponent, it sometimes said ‘oops sorry’ like really sarcastically.
  • Extra challenges: There are special challenges to complete in order to get more rewards, like ‘Get 10 assault rifle kills’ or ‘Place top 5 in Last Squad Standing’. There are always three standard tasks on your homepage, but you can switch them up if you don’t like one, so that’s cool.
  • Constant updates: There’s so much to love about Worms Rumble already and the developers are only adding more. They’re very active and keep updating the game. Yesterday a new game mode was announced (team deathmatch) and a post-launch roadmap was posted. More arena’s, DLCs, and events are coming our way. I honestly can’t wait to see what the future holds for Worms Rumble because I’m sure it will only get more fun.

Somewhere between

  • Bugs: It really didn’t happen that much, but sometimes when a lot of worms would be attacking each other in one place, the game got just a tiny bit buggy and for like 3 seconds everything felt like it was in slow motion. It barely happened but I still thought it was worth mentioning. The game also crashed once for some reason. I wasn’t even in-game anymore, it was during the overview of the game I just played.

What we disliked

  • Absolutely nothing! What a great game, honestly!

CONCLUSION

90%

Worms Rumble is a fantastic game when it comes to gameplay, design, and sounds. I can’t wait to see what Team17 has in store for the future of this game.
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