LifeisXbox’s Doodle Devil: 3volution review | The phenomenon of “Doodle” games has been growing for a long time. This saga has more than 15 games on all platforms and one more joined the party. The renowned company JoyBits, brings us the latest installment of this wonderful genre, Doodle Devil: 3volution, where unlike its predecessors, we will play to be the devil and create endless elements combining them with each other.
We created in Doodle Devil: 3volution for about 10 hours on Xbox Series X. This title is also available on Nintendo Switch, PlayStation 4, PlayStation 5 & Microsoft Windows.
What we liked!
- More combinations than ever: As many know, the series of games that is related to Doodle (God, Devil, Crime City, etc.) has as its main characteristic, the possibility of letting us create and use our imagination as we want. In this title, we put ourselves in the shoes of the devil, to create around almost 200 combinations that go from natural, monsters, wars, etc.
- Simple but addictive: Although the premise of the game is quite simple, what strikes me is the large number of possibilities we have to “create” each element in order to continue with the simple story that this title presents. As we discover elements or combinations, branches will open and in turn, more combinations, its something that helps a lot to the desire to progress in the game.
- Different styles or game modes: There are 3 game modes, the traditional one, in which we will have to create different elements to advance in the story, the slot mode, where we can try our luck to get more coins (With which we can buy help or clues about what we have what to do in the story mode) and last but not least, the battle mode, in which we will command a mythical monster through a good number of levels, fighting against other monsters.
Somewhere between
- A story that doesn’t add much to the game: As in any game, there always has to be a story to follow, but sometimes, that story is somewhat forced. This is what I think about the “story” that accompanies this title. From my point of view, it doesn’t add much to the game and it’s something that although it hurts to say it, I didn’t pay any attention to it, knowing that my only wish was to create more and more elements.
What we disliked
- Nothing: Honestly, I can’t find anything that I don’t like about this title, but don’t get me wrong, not because the game is perfect, but because of the nature of it. The main objective of the game is to create elements, with the help of the union of others, just that. It isn’t a title that needs good graphics or great sound, it’s a basic game that does the job with what it has to offer.
CONCLUSION
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