Crash Bandicoot N Sane Trilogy Review

Crash Bandicoot N Sane Trilogy Review

Crash Bandicoot N Sane Trilogy

Kinda funny seeing a Naughty Dog game on Xbox right now but the Crash Bandicoot rights belong to Activision. PS4 had a full year of exclusivity and now our green hearts on Xbox can be filled with lots of Crash love too. In my opinion Xbox is the place to be for platforming fans with Ori and the Blind Forest, Super Lucky’s Tale, Rare Replay and Cuphead so Crash is finally where it belongs! Jump over some green Nitro boxes, wear your Aku Aku mask and start reading our N Sane Trilogy review! 

THE GOOD

  • Crash Bandicoot, Crash Bandicoot 2: Cortex Strikes Back and Crash Bandicoot: Warped give players lots of content in different settings. The level structure allows for some very diverse themes and gameplay-moments. Dodge electrified sewer water and avoid flamethrowers from rodent control guys and two minutes later you are running on a polar bear. It is all really fun to play and replaying the games also brings back some fond memories.
  • Our marsupial friend Crash looks fantastic! Developer Vicarious Visions placed great emphasis on small details, like the fur or reflections. Environments are simply gorgeous and colorful, this is really the kind of visual remaster that Crash Bandicoot deserved!
  • For completionists this N Sane Trilogy is a dream that came true. Replay value explodes out of your television screen, finding and destroying every box without dying, getting gold medals for beating levels with a time limit and 3000 Gamerscore makes this an ultimate challenge for those that want to finish a game for 105%. Oh.. and it also helps that you can play as Coco too!
  • A lot of work went into animations too, Crash and Coco move around in a realistic and hilarious way. Getting crushed or burned up is hilarious, you clearly see the sharp and highly detailed character models in these moments. Boss fights look really charismatic too, you really start to love each and every character that you come across.
  • Even to this day I still remembered some sounds and music from the PSOne version. I was overly happy about hearing all the great sounds again. Beautiful for the ears!

MIXED FEELINGS

  • I’m just going to place two levels here without further explanation “Road to Nowhere,” and “High Road.”

    Alright alright, this is a review so that’s sadly not something I can do. But these two levels show precisely how unbalanced the difficulty can be, especially in the first Crash Bandicoot. Checkpoints happen often (if you don’t miss the box) so you won’t have to replay a lot. You can run out of lives though and that’s exactly what happened in the two aforementioned levels, forcing you to completely replay the level. Not only too difficult is an issue, it is a little weird to have a boss fight that you can finish in ten seconds.

THE BAD

  • One thing that frustrated me was the hit detection. Multiple times Crash was hit by an obstacle or enemy while I would swear that he was centimeters away from getting hit. This becomes rather annoying when you go for the gems, a requirement for that is not to be hit. I was too young to remember if this was an issue with the PSOne games too or if this is something that came up with remastering it.

Crash Bandicoot N Sane Trilogy [Score: 94%] The challenge from the first Crash, the fun and variation from Cortex Strikes Back or the funny moments from Warped. This platform collection is a must buy for everyone, Developer Vicarious Visions did fantastic work and all remasters should be like this.